K.J. Brent

Criminology Student, Army ROTC Cadet Major

Description:

General Info

Name: K.J. Brent
Player: Julia
Virtue: Justice
Vice: Wrath
Seeming: Ogre
Kith: Stonebones
Court: Dusk

Attributes

Intelligence: 2
Wits: 3
Resolve: 2

Strengh: 3
Dexterity: 3
Stamina: 2

Presence: 3
Manipulation: 2
Composure: 3

Skills

Academics: 1
Investigation (Crime Scenes): 3
Occult: 2
Politics: 1

Athletics (Climbing): 3
Brawl (Grappling): 3
Firearms: 2
Stealth: 2
Survival: 1
Weaponry (Improvised Weapons): 2

Expression: 2
Intimidation: 2
Empathy: 1
Persuasion: 2
Streetwise: 1

…………………………

Merits

Brawling Dodge: 1
Krav Maga: 5
Eidetic Memory: 2

Krav Maga
• Immediate Defense
Add Brawl to initiative when fightning an armed opponent
•• Disarming Defense
Disarm and take control of the weapon
••• Impenetrable Defense
Spend willpower to add Brawl to defense against a single attack
•••• The First Moment
If the initiative is a tie, the practitioner acts first.
••••• Finishing the Fight
Counter attack during a dodge action if attacker failed to hit

Other Traits

Health: 6
Defense: 3
Initiative: 5
Willpower: 4
Clarity: 7
Wyrd: 2
Glamour: 9/10

Weapons

38 Special/2/Dex+Firearms

Contract – Entropy (3)

• Babel’s Curse
Prevent another from communicating
Write target’s name or common nickname on a piece of paper then tear it to pieces
Cost: 1
Intelligence + Expression + Mantle (Dusk) – Resolve

•• Sense the Impending Doom
Detect dangerous situations, react to danger faster
Consume at least a serving of caffeinated beverage within the last hour.
Cost 1
Wits + Occult + Mantle (Dusk)

••• Gift of the Skald
Target(s) gain a bonus to Resolve checks
Invoker is a member of Dusk and spends at least 5 minutes proselytizing on the Dusk philosophy.
Cost: 1 per target + 1 Willpower
Presence + Persuasion + Mantle (Dusk) (vs target’s Resolve + Wyrd if they WANT to resist)

Contract – Stone (3)

• Might of the Terrible Brute
Each success adds one to Strength for the turn
Fighting multiple opponents while unarmed
Cost: 1
Wyrd + Strength

•• Ogre’s Rending Grasp
Each success destroys one Durability
Attempting to remove a barrier.
Cost: 2
Wyrd + Strength

••• Display Grandiose Might
Add Wyrd to Strength for non-combat purposes
The Changeling is using the contract to show off for a mostly non-practical purpose.
Cost: 2
Wyrd + Athletics

Contract – Oath and Punishment (1)

• Pursuer’s Seven-League Leap
Jump either 8 feet vertically or 15 feet horizontally per success.
Pursuing an Oathbreaker
Cost: 1
Wyrd + Athletics

…………………..

Bio:

Biography coming soon…

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K.J. Brent

Lost: The Edge of Everything Foxcalibur JuliaFleming